Are there any examples of loading a pvr file & using as a texture?

I’ve got jgp working, but I can’t seem to tell if compressed pvr files are supported? Any examples someone can share?

they are not supported in the core of openframeworks as far as I know. I got it working on my project by using the texture handle returned by this sample code:

OK, thxs. I got it working by using some files from another C++ library, OolongEngine. OolongEngine has several classes that are pretty much self-contained and wrap the functionality you referenced. (