Active stereo 3D in OF

I’ve been working on applying “active stereo 3D” to multiple screens like CAVE system using openFrameworks.

I am recently trying to run side by side stereo view ( ofxStereoCamera ) with Nvidia 3D Vision kit, but it seems that 3D glasses are not responding to the example code. So my questions are…

  1. Has anyone tried similar 3D issues in openFrameworks? Is there any way to connect Nvidia 3D Vision kit with OF?
  2. In the case Nvidia 3D vision kit is not applicable in openFrameworks, what kind of 3D glasses do I have to try?

+I set up necessary requirements for stereo 3D rendering such as not only 120Hz monitors, but also a graphic cards.

Thank you :smile: