I’ve been working on applying “active stereo 3D” to multiple screens like CAVE system using openFrameworks.
I am recently trying to run side by side stereo view ( ofxStereoCamera ) with Nvidia 3D Vision kit, but it seems that 3D glasses are not responding to the example code. So my questions are…
- Has anyone tried similar 3D issues in openFrameworks? Is there any way to connect Nvidia 3D Vision kit with OF?
- In the case Nvidia 3D vision kit is not applicable in openFrameworks, what kind of 3D glasses do I have to try?
+I set up necessary requirements for stereo 3D rendering such as not only 120Hz monitors, but also a graphic cards.