thought somebody might be interested in this 3d mesh class;
you can set the amount of extrusion by sending an array of z-values to it
and easily change the width, height, subdivisions, and drawing mode.
would be nice to set the extrusion using a vertex shader
but i’m still figuring that one out.
anyway just wanted to throw it up here for anyone who needs it
before i get too far gone w/ customizing things.
class + example testapp enclosed…
working w/ of of_0061.