i started digging around. The library itself seems pretty straightforward to compile, but the dependencies are pretty tricky. I’m still not 100% sure how im supposed to properly include things in xcode so that the path remains intact, but ill dig around a little more tomorrow. has anyone had any more luck?
was able to compile libcvd once, but on future compiles something broke and haven’t been able to walk my steps back to fix it, needless to say, this is a dependency, so good to break it out. I had to remove about 2-3 files to get this to compile, either glx types stuff, or ffmpeg type stuff, which I didn’t have the heart to digg around for.
@gatotkaca: Great work! I’ve downloaded your solution and it compiles nicely. I am able to run the calibrator but after I have saved the camera.cfg and when I run PTAM, it just stops working. I get stuck at the line:
ARDriver: Creating FBO…
Is it because I do not have a Graphics Card? I’m just using my Intel Graphics accelerator.
For me it’s freezing even in the calibration. It has some uninitialized variables, I’ve manage to do the calibration but then it freeze again just after outputing the message about the FBO creation. Hasn’t had time to look at the code for the main program, but i’ll post if I find something.
Firstly gatotkaca, AMAZING job on getting the program to work with a USB camera, I have been trying to make the port for a while now (I am a webcam dev noob, so a lot of studying was done). Wish I was able to find ewclib during my googling…
Now on for some of the problems I have been having,
I was wondering if anyone has run into an issue of EXTREMELY slow framerate for the camera calibrator. I am clocking in with about 1 fps, which is obviously abysmal.
Secondly, it seems that I am unable to register the click events on the OpenGL menu in the window. Well, the events are registered, but nothing essentially happens when I click on the buttons.
If anyone else has run into problems like these, it would be of tremendous help. Thanks!