I’m kind of new to the entire approach of making graphics coding. I’m a creative person and kind of a jack of all trades, and that’s probably why I bring this question up. My current project is using a isometric design to give the feeling of 3d depth in a 2d game.
Making the design for the tiles, I noticed that it’s easier just to draw a cube and then splice the pieces that I need up in my drawing program.
How could I export a generated 3D cube with textures into a isometric tileset from a 45degree angle?
If someone knows about such a tool or have one that they could share, that would be really awesome