007 & retina support filling 1/4 of the screen

Hi, I’m trying to use some of the new retina support functionality in OF 007 and was wondering if anyone could point me in the right direction, there are a few threads but most are directed at pre 007.

I thought the ‘advancedGraphics’ in iphoneExamples has retina support enabled (see below)? When I run the example on an iphone 4 - the app window only fills 1/4 of the screen.

From main.mm…
ofAppiPhoneWindow * iOSWindow = new ofAppiPhoneWindow();
iOSWindow->enableRetinaSupport();
ofSetupOpenGL(iOSWindow, 480, 320, OF_FULLSCREEN);
ofRunApp(new testApp);

Cheers.

just got an update from zach gage - the 1/4 screen thing is a bug in 007. He’s working on a fix now.

UPDATE - tested with the new 007 pre-release. Works perfectly.