advanced


Best strategy for drawing multiple objects to FBO? (3)
A simple cout << endl fix a bug. What is happening? (1)
Best way to use integer lookup table in shader (3)
Lindenmayer system example in C++ (3)
ofTrueTypeFontSettings draw Chinese have problems (13)
Increase mouse polling rate, or get raw mouse data (4)
Redirecting stdout to ofLog? (3)
Travis Xenial and OF (1)
Make a mesh out of a point in the geometry shader (9)
macOS 4K capture with magewell USB Capture SDI 4K Plus (7)
Blob segmentation / User mask (11)
Drawing big image with ofCam. Optimization possible/necessary? (2)
How can I get depth from ofFbo.getDepthTexture()? (2)
Shader not drawing points 1 to 1. Why? (13)
How to convert unsigned char* to ofPixels_<unsigned char> correctly? (12)
fade to black ? (11)
How do i use an alternative version of opencv with OF? (16)
Capturing keystrokes globally (macOS) (3)
Possible bug in ofGLRenderer (4)
CI errors of addons on Travis (2)
What are you using for mesh deformations/subdivisions/smoothing? (3)
How to detect specific parts of an image (3)
Could not find vertex shader attribute 'normal' to match BindAttributeLocation request (3)
Voronoi algorithm (4)
Load wav file into ofSoundBuffer (11)
Cubemaps artifact (2)
programmatic control over USB UVC webcam parameters in Windows (6)
Mapping ofxPuppet onto kinect skeleton (2)
Quad warping / homography without opencv ( 2 ) (30)
Anti-Gray Codes (12)